Coming into March, we were heads down getting ready for GDC here in the Garage: honing our pitch, setting up meetings, painting new art, and most importantly, building a prototype.
Many companies are struggling with the question of Return-To-Office vs Hybrid vs Remote. When you don’t have an office anymore that choice is easy — but how you work remotely is still an ongoing experiment for us here at HBS – an experiment that we’re really enjoying!
This week we sit down with Andrew McIntosh, the Lead Writer of SR: Dragonfall, SR: Hong Kong, and BATTLETECH, to talk about narrative in games!